Skip to main content

My C# 2D Game

A couple of months ago i started writing a 2D shooter game using OpenTK(The Open Tool Kit) in C#,i got far but I ran into some issues,that ,due to my lack of knowledge and experience with the language caused be to abandon the project.I recently picked up the project again and in three days I was able to rewrite the game to the point at which I last stopped(this originally took me months),and the code is much more efficient.

Luckily I have found ways to overcome certain problems and even though the collision checking is slightly dodgy it is now a simple working game that loads levels from a level file format I developed myself.It is my hope to soon release a "bemo'" so that people can see what I'm doing and I can maybe get some feedback.I use the term "bemo" to refer to a beta-demo containing only a few levels ,like a demo,but using the beta game code.

So far the level files can only be produced by typing them out,I am working on documentation for the format so it will be easy for users to generate their own levels.Hopefully a GUI based level editor will be made,whether written by me ,or a programmer who understands my documentation(Hint) .

I still have not named the game and I am open to suggestions on name,story,etc


The engine is fairly workable , and while I havent worked on the game in about a year , the source is available on GitHub here

Popular posts from this blog

Running Node.js alongside IIS on Windows

Most of the time when you are looking for a way to run Node.js as a production server on Windows you will just run into IISNode , now IISNode is a great thing ,but I'm a fan of choice and most importantly , not a fan of XML web config files.

I wanted to run my node server on what ever port I wished,or maybe even a different server and just have IIS reroute the traffic from a particular URL to the node process(so a proxy), this allows you to still manage your own load balancing and possibly scale up from that point without having to bother with IIS again.

So first things first you will want to download and install the URL Rewrite and ARR modules for IIS

ARR (Application Request Routing)URL Rewrite Once thats done lets crack open IIS and open up Application Request Routing, then navigate to Server Proxy Settings and Check Enable Proxy and Apply.

Now lets create an an application on our Default Website that will link our url to the node process, here im directing it to an empty direc…

Half-Life 2 for OSX , how well does it run?

Earlier this week Valve advertised Half-Life 2 for the Mac with the best advert I have ever seen. They took the old 1984 Mac advert and re-created it using the source engine and characters from the game. As if the awesome(albeit 35 second) entertainment wasn't enough they offered the game at $3.40 for a limited period. It was not shortly afterwards that I made my first ever purchase on Steam(its kind of strange buying a game and not getting a box with it).

The game purchase actually allows you to download the OSX or Windows version of the game , depending on the platform you are logged in to .This is great , because I have a PC with some decent gaming power and my Mac Mini (which I naturally wanted to test on) and wow ,the OSX version runs pretty darn well,especially considering that my mac mini is running only an intel HD3000.

I was surprised how well the game performed on high settings , the gameplay was smooth with the default high settings , reaching frame-rates up …

Controlling an LED on an Arduino over HTTP

You will need node.js and npm installed , and should have at least some knowledge when it comes to node, if you do not , I suggest you try some example code in node before diving into controlling hardware with it. You must have the Arduino IDE installed on your machineYou must know how to get an LED working on pin 13 of an Arduino
Set up the Arduino
Wire up an LED to the Arduino on pin 13 and plug it into your development machine. Now we need to get it ready to talk to johnny-five. To do this simply follow the instructions under johnny-five's readme
Set up the project 

Create a folder on your development machine for the project , in this folder create the server.js and index.html files. Copy the code from the files in this gist to the respective files.

Loading ....
We aren't done yet , we need johnny-five and the narf for this to work. In your project directory run the following command:

npm install narf johnny-five

If that succeeded we now have the johnny-five libra…